Prototype Hard Difficulty Part 27 - Two Tickets
The Base in the first part is tougher than usual and neither Helicopters or Strike Teams spawn for this mission. A combination of Artillery Strikes, Missile Launchers, Tanks, Groundspike Devastators and Bulletdive Drops will eventually crack it open.
Don't attempt to hijack Taggart's Tank before the game gives you the objective. Doing so will cause an artillery strike to spawn and knock you off, wasting time and health. The Tanks at the checkpoints also seem to have more health. Musclemass-boosted Bulletdive can one-shot them but this carries the risk of damaging and destroying Taggart's Tank. Staying still for too long will have Taggart take a shot at you with his Thermobaric missiles but with clever placement, those can actually destroy the other Tanks.
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