QA For Indies / Tiberiu Cristea (tinyBuild)
Are you an aspiring indie developer? If you're looking forward to creating a smash indie title, you have to seriously consider QA. As an essential part of the game development lifecycle, QA is something you simply cannot do without. Follow Tiberiu Cristea, QA Lead at tinyBuild, as he explains what proper QA can do for your game, and your organization. He describes processes, good practices, testing tools, console requirements, types and techniques of testing which you might decide to employ.
#DevGAMM #gamedev #QualityAssurance
Presentation – https://www.dropbox.com/scl/fi/00i06eqghlk29gkqvwtvd/Tiberiu-Cristea.pptx?dl=0&rlkey=v44a2eculnv4jqkvdumbmbmvo
Contents:
0:00 – Intro
3:32 – Introduction to QA
20:22 – Testing tools
29:49 – Testing in Agile
33:30 – Testing on consoles
37:44 – Publishers & QA
40:15 – Takeaways
41:50 – Q&A: TDD in gamedev?
43:27 – Q&A: When a developer should start to think about QA?
44:48 – Q&A: Standard practice for testing software in games
45:29 – Q&A: Testing in TinyBuild
46:41 – Q&A: Testing standards like ISTQB applied to game development
47:52 – Q&A: Stats and data from the game
Supported by Belka Games. The company is among Top 20 publishers by revenues in EMEA according to App Annie and keeps growing and developing.
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