
How to Self-Publisher Quickly as a Small Studio / Benjamin Charbit (Darewise)
Benjamin Charbit, Founder & CEO of Darewise, proves there is a way to create and distribute a high-quality game as a small developer, and do it quickly with no publisher, a small team, and little resources.
#DevGAMM #gamedev #indie
Presentation – https://www.dropbox.com/s/yt5o8wxsm7oiogk/Benjamin%20Charbit.pdf?dl=0
Contents:
0:00 – Intro
4:09 – Why self-publish?
7:35 – Tech start-ups' lifehacks
9:24 – Open development
12:08 – Implementing the strategy
20:36 – Q&A session
Supported by Belka Games. The company is among Top 20 publishers by revenues in EMEA according to App Annie and keeps growing and developing.
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