Quad Shard Flakless Clipper vs. Cyclops | Raw Footage | Elite Dangerous: Odyssey
Given that the Thargoids are about to attack the Bubble, I thought it would be wise to work on my AX Clipper builds and AX tactics. I certainly love my Plasma Chargers, but unfortunately they don't drop Interceptors fast enough for my liking... and that's when I decided to give the Modified Shard Cannons a go.
They certainly are DPS hoses, but I'm struggling with their Thermal Load and this build's lack of a Thermal Vent Beam Laser to keep my heat down. My attacking runs must be run under Heatsink cover, which means I'm chugging Heatsink synths over the course of an AX CZ.
Furthermore, I don't have a Flak Launcher on this build. Since I cannot outright destroy the Thargon swarm, swarm management becomes a much higher priority: I need to monitor where the swarm is and what it's doing at all times to avoid being bombarded by missiles.
I'm learning, though; it's a fun loadout and I've destroyed a few Basilisks with it. I'm holding off on attacking Medusae until I get a better feel for this build's Thermal and swarm management, but it definitely is possible to take them out. Hydrae are another thing entirely, but Premium Shard Cannon Synthesis is notably cheaper than Premium Synthesis for Plasma Chargers...
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