Quake II: Quake Harder - 12 - Unit 3: Jail (4 of 7)
Step 1: Find item that would make game easier. Step 2: Forget the item exists. Step 3: Remember the item exists and use it well after it would have made made things easier.
It's less a series of levels based around a hub and more a single large map broken up so it can load without choking Windows 95-compatible computers. Yes, technically it's still a hub, much like how baker's chocolate is technically candy. Which is to say, only if you're really desperate. I don't know why anyone would be desperate for hubs in games, but if you don't like it then *you* think of a better analogy.
That reminds me, I need to go buy a bag of M&Ms or something.
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