Quake Mapping: Entities Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=n8Ha5LHsRZI



Quake
Game:
Quake (1996)
Duration: 13:56
10,543 views
358


Mapping for Quake: TrenchBroom 2.0 - Episode 12 - Entities Part 2

PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu.

Mapping for Quake on Discord https://discordapp.com/invite/j5xh8QT

If you haven’t watched the other episodes in this series here’s the playlist:

https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE

Using a entity packed sample mini-level, this episode starts with an alternative way to trigger enemies. We also cover the following entities: path_corner, func_button, func_door_secret and trigger_secret.

Here's the map I made in this series: http://www.quaketastic.com/files/testcrypt.zip

Highlights:

1:15 First Playthrough
3:29 Second Playthrough with comments
6:24 Set target on weapon entity
7:33 path_corner
9:17 func_button
11:17 func_door_secret
13:02 trigger_secret







Tags:
Quake
TrenchBroom
level design
id software
Quake maps
single player
first person shooters



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