Quake Mapping: User Interface Tips
Mapping for Quake: TrenchBroom 2.0 - Episode 10 - User Interface Tips
PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu.
Mapping for Quake on Discord https://discordapp.com/invite/j5xh8QT
If you haven’t watched the other episodes in this series here’s the playlist:
https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE
This episode is a hodgepodge of info and tips I glossed over in the original Quickstart video. If you need to determine the opening angle of a door entity - watch this!
Highlights:
0:21 2D Views
1:29 View Menu
2:17 Angle Key & Compass
3:33 Door Angles
4:05 Texture Browser Icon Size
Other Videos By dumptruck_ds
2018-04-18 | Quake Mapping: Easy Pillars |
2018-04-12 | Quake Mapping: Easy Arches |
2018-04-11 | Quake Giblets - Episode 1 - Chapel of Darkness |
2018-04-07 | Quake Mapping: Lighting Basics |
2018-03-28 | Quake Mapping: Release Your Map |
2018-03-27 | Quake Mapping: Entities Part 4 |
2018-03-25 | Quake Mapping: Entities Part 3 |
2018-03-17 | Quake Mapping: Entities Part 2 |
2018-03-11 | Quake Mapping: Entities Part 1 |
2018-03-03 | DM4 Jam Teaser |
2018-03-02 | Quake Mapping: User Interface Tips |
2018-02-23 | Quake Mapping: The id Maps |
2018-02-19 | Quake Mapping: The Rotate Tool |
2018-02-19 | Quake Mapping: The Face Tool |
2018-02-19 | Quake Mapping: The Edge Tool |
2018-02-16 | Quake Mapping: The Vertex Tool |
2018-02-14 | Quake Mapping: The Clip Tool |
2018-02-13 | Quake Mapping: Brush Tool & Tips |
2018-02-10 | Quake Mapping: Troubleshooting |
2018-02-05 | Quake Mapping: TrenchBroom 2 Quickstart |
2017-12-21 | func_msgboard Quake Xmas Jam |
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