Random/single-item loot for enemies and treasure chests | Game Builder Garage Tutorial
This tutorial shows how to add random loot to enemies / treasure chests. It also covers a single item drop. This is essential for RPG/ action/ Rougelike games.
With this, an enemy and a treasure chest can drop different items. Pikachu is going to show that he can get different items after defeating this Fluffball!
To make it more scalable, consider incrementing the counter that stores the number of items directly instead of teleporting an object.
Game ID: G-001-PDP-10J
*Special Thanks*
TQ anims! He requested this tutorial and also introduced me to Gungeon~ ;)
*Other Tutorials*
4-directional walking animation: https://youtu.be/LyJEZs8W-rs
Top-down Walking cycle: https://youtu.be/ZqV3vd0O6rA
Animation in GBG: https://youtu.be/HGp_Xw5L_cQ
Tutorial Playlist : https://www.youtube.com/playlist?list=PLtSpVsgSkvznvgelITL8rliC7_1qdV40L
*Connect with Me*
Twitter: https://twitter.com/jJaeStudio1
Twitch: https://www.twitch.tv/jjaestudio
*Chapters*
00:00 Intro
00:16 Tutorial Overview
00:38 Single Item Drop
03:39 Random Item Drop with Equal Weight (Probability)
07:53 Random Item Drop with Unequal Weight (Probability)
09:30 Summary
#GameBuilderGarage #Tutorial #Loot
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