Reaper for Game Audio | Part 5 - Aux Tracks
In this Reaper for Game Audio tutorial, we're going to talk about aux tracks in Reaper 6. They work a tiny bit differently than most other DAWs and if you watched the previous video on tracks in Reaper, you'll know why: any track can be any track type, so we don't need to make specific "aux" tracks like we do in other DAWs.
▬ Table of Contents ▬▬▬▬▬▬▬▬▬▬
00:00 - Intro
00:13 - Tutorial Start
01:55 - How to Insert a Plugin on to a Track
02:43 - The First Way of Creating Aux Tracks/Sends
06:00 - The Second Way of Creating Aux Tracks/Sends
06:35 - The Third Way of Creating Aux Tracks/Sends
07:00 - Mixer/Track Views and Routing/Theme Options
08:58 - DOG!!!!!!
09:17 - Pre-Fader and Post-Fader Sends
11:00 - Pre-FX Sends
13:15 - Get 2 free game audio courses (https://akashthakkar.lpages.co/courses/)
There are actually quite a few different ways to make aux tracks and manage our sends in Reaper, and here we cover all the major ones that you're going to be encountering! You can use whatever method you like - they all do the exact same thing in the end.
And who's that I spot...? Is that a Thane?! Why yes! Yes it is!
We're also using the default Reaper 6 theme for this series!
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Watch my GDC talk on the Sound of Hyper Light Drifter: https://www.youtube.com/watch?v=K_haRMbKZ1M
Watch my TEDx talk on Video Game Music: https://www.youtube.com/watch?v=kHuLjmM8z3U
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