Rebel Transmute Zaniness ft. Grey Matter Pinch Mode
Just a few things I wanna explain about how crazy this game gets:
1) Turn off auto shoot with those purple bubbles before the humming symbiote can destroy them at 0:31 as the recoil will mess you up.
2) Overcharge is expensive (apropos name) at 500 of those red flux currency, but it could help if you're not maxing out extra health and memorizing that insane pinch mode of spammed attacks by Grey matter.
3) It is also crazy that the door lock I shoot at 0:33 is hidden behind my life bar. You can also mess with those augments a la tetris to turn that off too.
4) I have no idea why talking is not an action with those cheap lasers nor why I get the stabilizer after that tough boss fight, which would have been fair to reach. I also can't combine it with overcharge as my limit is too small. So maybe overcharge is worth it later.
I am glad the game is fun and is more subtle than the marvels/moon girl pandering "black girl magic" bs lines. It is nice to create unique characters with cool art, and have them be likable (or is it spelled likeable for a fun debate like judg[e]ment with 2 e's).
I also recommend ghost song if you can put up with difficulty though you got way better range than this game and can hit stuff with the gun.
Still, Rebel Transmute has cool cutscenes as well as better map navigation with accurate save and quit to not get easily lost.
I am thankful people are being inspired and not copying metroid too much to be flagged (grey matter is "not mother brain lol"), while it takes eons for metroid prime 4 to be released (and the remaster didn't have multiplayer from the later gamecube games).
I had to do a ton of editing and Capcut worked better than youcut/clideo aspect range as I had to shave milliseconds to be just under the 60 second youtube shorts limit.