Reds Over World | Overboard: Seaside Siege | No Failure Run
A little taste of how ROWAn's weapons deal with considerably heavy fighting. Quite well, I'd say. A pinch faster than both the previous maps somehow, despite having significantly heavier resistance. Stuff like fragmentation shrapnels in most of the explosive weapons I added makes for excellent crowd control solutions. It's pretty much why I put the MGL in the BFG spawn.
Anyways, that about wraps it for this couple of weeks' ROW segment. I might do more later in the future, possibly without ROWAn if Wojt ever get that 2.0 version to a more presentable state, but we'll see when we get there. It's not a particularly heavy mod mechanically to get into, so it'll probably be a bit lower priority on the list compared to stuff like HDest or Sneaky Doom or whatnot.
Mods Used:
Reds Over World: https://forum.zdoom.org/viewtopic.php...
ROWAn: https://forum.zdoom.org/viewtopic.php...
ROWAn Wirejammers: https://www.mediafire.com/file/k0mswk...
Overboard: https://www.doomworld.com/idgames/lev...