Rise of the Triad: First time trying a RANDROTT seed
Did you know that Rise of the Triad came with its own random level generator, even back in 1995?
I seriously pulled these files directly from my Dark War CD from the 90s in order to give it a try, since I'm pretty sure I never did back then. Unfortunately, these levels can't run in Ludicrous Edition, so I'm playing them through DOSBox.
If you've ever tried OBLIGE for Doom/etc. maps, this works similarly - it has a set of room templates that it uses as a base. Some of the room templates are interesting, but you definitely start noticing duplicates after several levels (or sometimes, even right next to each other). Unfortunately, it appears it isn't bug-free, as I ultimately found out in the final level in the set I generated.
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