Robotnik Mocap Tests
Caved and got an upgraded phone (used and also old but younger than my current one) just to be able to test out some poor mans mocap. The results are just as I expected good BUT, the alembic hair and groom do not follow the face blend shapes or whatever is powering the expressions, the CC3 mouth and tongue offsets are a little off, gonna need to do some in CC3 edits to manipulate the expressions some if I want to make it look more like Jim Carrey (doubt that's gonna happen), and most importantly the next big hurdle is how in the heck do I get mocap to run on an animated rig that has actual body skeletal motion/and or future body mocap all in one asset in scene? Right now either I can have motions on a retargeted character for the body and no facial, or facial motion and no body stuff. I'm sure there is some way to wire all this up - that's for the next steps I suppose.
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