Next Gen Dr. Robotnik UE5 Preview
This is just a preview 360 of the Dr. Robotnik model I am working on. I still have lots of work to do on the skin shader and he is not rigged yet but its in the works. For now I got the suit imported and dropped its textures on just to see how it would look wrapped around this static CC3/4 model. I have edited the head mesh with Zbrush and Zwrap to appear more like a chubby Jim Carrey. Suit built in Maya, textures done with Substance Painter.
Please enjoy while I keep grinding on completing my next scene - hopefully with rigged animated characters. I am not an animator or a rigger so dont expect much just appreciate what I was able to get finished in what little spare time I have. Thanks for stopping by to take a look.
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