Robotnik Animation Tests Fails
Creeping my way through the process of importing a CC3 custom character and doing retargeting. Finally was able to get some idle from the UE4 Manny to work, then I tried to get ambitious and retarget it to the UE5 Third Person player actor. LOL Naw that was a mistake - hilarious but naw.
Will go back to add the cape in the next few days, than on to trying to figure out how to add facial mocap and hope the mustache and eyebrows actually follow the skin/face movements (I assume it wont out of the box so more roadblocks ahead but still chipping away)
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