ROGER THE TURRET KILLER - IS THIS INTENDED?
It seems Roger's passive is now dealing extra damage to the turret.
Last update, his passive damage in wolf form was separated from his basic attack.
You can now see its damage like this.
This is Roger from the original server.
He deals the same damage everytime.
This is Roger at advance server.
See the extra damage?
The extra damage is from his wolf form passive.
It stops increasing when it reaches 60.
This time I tried using the talent Mage Killer to deal extra 15% on turrets.
The max damage went up to 72.
I tried equipping Demon Hunter Sword but nothing out of the ordinary happened.
Next, I used Blade of Despair to see if its passive can be triggered by turret's HP.
And yes it did work.
Roger got an extra 30% physical attack when the turret's HP went below 50%.
This allows him to finish towers faster.
What do you think of the extra damage Roger deals on turrets?
Is it fair or should the developers remove it?
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