RX 6000 Ray Tracing Support Detailed | Does Godfall Need 12GB VRAM

RX 6000 Ray Tracing Support Detailed | Does Godfall Need 12GB VRAM

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Published on ● Video Link: https://www.youtube.com/watch?v=_2zR2_dYSf8



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Godfall (2020)
Duration: 18:26
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Not many details are known about RX 6000 RDNA 2 GPUs and ray tracing, but according to a new report, RX 6000 graphics cards will support most existing ray tracing games. With the next gen consoles likely to cause an explosion in raytracing games, this support from Navi 2X is critical.

Some interesting information has come out on the PS5 timed exclusive, Godfall. The next gen title is a partner game of AMD, and pushes various features of RX 6000 like FidelityFX Contrast Adaptive Sharpening, and Variable Rate Shading. But, some interesting comments about 12GB of VRAM have raised the question - does Godfall require 12GB VRAM?

We also have details on AMD CDNA AKA Arcturus, as well as Intel's upcoming Rocket Lake CPU, and some clarification on the PS5 HDMI 2.1 situation, which has been a little confused.


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LINKS
AMD GODFALL - https://youtu.be/ppLFctc0iMU
NEIL TREVETT - https://youtu.be/U7s__BtWCTg
https://adoredtv.com/amd-confirms-rx-6000-series-will-support-existing-ray-tracing-titles/
https://www.aroged.com/2020/11/amd-unveils-instinct-cdna-compute-accelerators-nov-16/
https://www.facebook.com/DIORSHO/posts/3377970245632142
https://www.gamepro.de/artikel/ps5-4k-120-fps-extra-hdmi-21-kabel,3363529.html

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0:00 Start
0:19 AMD raytracing support
3:57 AMD CNDA
8:01 AMD & Godfall
13:21 Intel Rocket Lake
16:02 PS5 HDMI 2.1





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