Ryujinx-1.1.1118 / Yuzu Early Access 4082 Wallachia: Reign of Dracula JUEGO ESTILO RETRO GAMEPLAY
Wallachia Reign of Dracula es un juego de acción y plataformas con estilo retro. Cuenta con un elenco de actores de voz profesionales, incluyendo a Kira Buckland y Robert Belgrado. El juego también cuenta con una banda sonora única, y una historia basada en la historia de Vlad el Empalador, en lugar de los típicos mitos de vampiros. Además de sus 7 niveles de acción, el juego incluye un montón de contenido extra y minijuegos, y un contenido oficial desbloqueable de Bloodstained Ritual of the Night. Los jugadores asumen el papel de una nueva protagonista llamada Elcin Floarea para enfrentarse a Vlad Drácula y liberar a Valaquia de su tirano gobernante de una vez por todas.
SETUP:
INTEL i3 10100F
Tarjeta Madre: ASUS TUF Gaming B460M-Plus WiFi 6 LGA1200
cpu cooler: STOCK
2dimm X 8G RAM BALLISTIX 2666G DDR4
video: RX 570 / 4gb ddr5
Disco duro SSD 512 gigas principal y
seagate 2 teras HDD secundario
3er disco ssd 2teras
4to disco 4 teras WD purple
5to disco 2 teras WD blue
6to disco M.2 * 1 tera
7timo disco ssd 1 tera
Windows 10 pro.
grabado usando RADEON RELIVE Software, drivers:
WHQL-AMD-Software-Adrenalin-Edition
23.11.1 Win10-Win11
PERDIDA entre 2-3 fps por grabar con RELIVE
y algunos bajones de fps.
si la descarga va lenta usa Internet Download Manager
4078:
- PR-12733 service: set: Don't allow invalid mii author id
- PR-12728 android: Sync translations
- update PR-12499 Rework time services
4076:
- PR-12724 fs/file: Explicitly convert std::u8string to std::filesystem::path
- PR-12722 externals/dynarmic: Reduce Android compilation stutter
- PR-12721 android: Use elevated card style for home setting card
- PR-12720 android: Change "Clear" to "Use global setting" for per-game settings
- PR-12719 android: Sort recently added/played games by time
- update PR-12715 android: Add uninstall addon button
- update PR-12701 vi: check layer state before opening or closing
- update PR-12688 renderer_vulkan: recreate swapchain when frame size changes
- update PR-12660 service: hid: Fully implement abstract vibration
4075:
- PR-12715 android: Add uninstall addon button
- PR-12713 macOS: Bump MoltenVK to v1.2.7
- PR-12709 service: hid: Clear controller status when aruid is no longer used
- PR-12499 Rework time services
- update PR-12695 Allow -u to accept a username string in addition to index
- update PR-12687 core: hid: Disable special features before disconnecting the controllers
4072:
- PR-12702 input_common: Add android input engine
- PR-12701 vi: check layer state before opening or closing
- PR-12695 Allow -u to accept a username string in addition to index
- update PR-12683 service: nfc: Create backup when none exist
- update PR-12678 service: set: Implement stubbed functions
- update PR-12644 shader_recompiler: fix Offset operand usage for non-OpImage*Gather
- update PR-12579 Core: Implement Device Mapping & GPU SMMU
4070:
- PR-12699 android: Save overlay data while using emulation fragment
- PR-12687 core: hid: Disable special features before disconnecting the controllers
- PR-12683 service: nfc: Create backup when none exist
- PR-12678 service: set: Implement stubbed functions
- PR-12660 service: hid: Fully implement abstract vibration
4069:
- PR-12689 ci: remove format dep from mainline step2
- PR-12688 renderer_vulkan: recreate swapchain when frame size changes
- update PR-12380 Save configuration profile name used by players
4067:
- PR-12686 Fix more typos
- PR-12644 shader_recompiler: fix Offset operand usage for non-OpImage*Gather
- update PR-12660 service: hid: Fully implement abstract vibration
- update PR-12579 Core: Implement Device Mapping & GPU SMMU
4066:
- PR-12681 android: Fix overlay toggle ordering
- PR-12680 ci: Remove format step from mainline builds
- PR-12677 core: Support multiple modules per patcher
- update PR-12665 service: acc: Only save profiles when profiles have changed
- update PR-12659 audio: fetch process object from handle table
- update PR-12612 fsp-srv: use program registry for SetCurrentProcess
- update PR-12611 kernel: fix resource management issues
- update PR-12610 server_manager: respond to session close correctly
- update PR-12652 shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop