Yuzu Early Access 4093 + Ryujinx-1.1.1140 Bayonetta 3 MEJORAS en ambos emuladores i3 10100 MOD 60FPS
Bayonetta 3 es un videojuego de acción y aventuras desarrollado por PlatinumGames y publicado por Nintendo para Nintendo Switch. Está dirigido por Yusuke Miyata y producido por Yuji Nakao, junto al creador de la franquicia, Hideki Kamiya como director ejecutivo.
SETUP:
INTEL i3 10100F
Tarjeta Madre: ASUS TUF Gaming B460M-Plus WiFi 6 LGA1200
cpu cooler: STOCK
2dimm X 8G RAM BALLISTIX 2666G DDR4
video: RX 570 / 4gb ddr5
Disco duro SSD 512 gigas principal y
seagate 2 teras HDD secundario
3er disco ssd 2teras
4to disco 4 teras WD purple
5to disco 2 teras WD blue
6to disco M.2 * 1 tera
7timo disco ssd 1 tera
Windows 10 pro.
grabado usando RADEON RELIVE Software, drivers:
WHQL-AMD-Software-Adrenalin-Edition
23.11.1 Win10-Win11
PERDIDA entre 2-3 fps por grabar con RELIVE
y algunos bajones de fps.
si la descarga va lenta usa Internet Download Manager
4092:
- PR-12815 android: Reload global settings on closing emulation
- PR-12809 android: Add cancel condition to installed content check
- PR-12808 vfs: Fix getting URI filename
- PR-12802 service: mii: Migrate service to new interface
- PR-12801 service: hid: Don't try to vibrate if device isn't initialized
- PR-12765 service: set: Implement more settings functions for Qlaunch
- PR-12760 am: rewrite for multiprocess support
- update PR-12769 core: hid: Reduce controller requests
- update PR-12707 fs: Various cleanups & add path class for later use
4090:
- PR-12798 cmif_serialization: fixes
- PR-12796 android: Controller focus optimizations
- PR-12794 cmake: support simpleini config and pc file
- remove PR-12461 Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding.
4088:
- PR-12787 android: Only compare game contents for GameAdapter
- PR-12786 android: Show driver vendor in FPS overlay
- PR-12783 service: add template serializer for method calls
- PR-12777 android: Add key warning
- PR-12707 fs: Various cleanups & add path class for later use
- PR-12461 Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding.
- update PR-12759 core: miscellaneous fixes
- update PR-12499 Rework time services
4085:
- PR-12769 core: hid: Reduce controller requests
- PR-12768 service: properly convert buffers to strings
- PR-12763 loader: also register fs process for raw exefs partition
- PR-12759 core: miscellaneous fixes
4084:
- PR-12749 general: workarounds for SMMU syncing issues
- PR-12747 android: Add to launcher button
- PR-12739 android: Provide debug.keystore for debug and relWithDebInfo builds
- PR-12738 android: Port "Lock drawer" feature from Citra
- PR-12736 android: Add verify contents buttons
- PR-12753 device_memory_manager: fix ScratchBuffer indexing
- update PR-12579 Core: Implement Device Mapping & GPU SMMU
- update PR-12499 Rework time services
4078:
- PR-12733 service: set: Don't allow invalid mii author id
- PR-12728 android: Sync translations
- update PR-12499 Rework time services
4076:
- PR-12724 fs/file: Explicitly convert std::u8string to std::filesystem::path
- PR-12722 externals/dynarmic: Reduce Android compilation stutter
- PR-12721 android: Use elevated card style for home setting card
- PR-12720 android: Change "Clear" to "Use global setting" for per-game settings
- PR-12719 android: Sort recently added/played games by time
- update PR-12715 android: Add uninstall addon button
- update PR-12701 vi: check layer state before opening or closing
- update PR-12688 renderer_vulkan: recreate swapchain when frame size changes
- update PR-12660 service: hid: Fully implement abstract vibration
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