Secret Commando (Sega Master System) playthrough: Stage Four: Game Designer Apathy..
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Published on ● Video Link: https://www.youtube.com/watch?v=76k700cuFHM
Wow, the game developers must of really been short on ideas for stage design here. I can just imagine the meeting of the game designers when they all unanimously agreed to just rehash stage two's background and enemies again and give them a different color scheme also. Looks like a case of GDA (Game Designer Apathy) I say.
(All rights and copyright go to game developers and publishers, Sega).
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