Shadowrun [Japanese Version] Playthrough - Part 2

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Game:
Shadowrun (1993)
Category:
Let's Play
Duration: 47:24
1,050 views
7


You may have wondered why I grinded Ghouls for a bit and other stuff in the previous episode, and the answer is this; It makes the Caryards a whole lot easier if you up-your Firearms skill and Body a bit before you head over there. Firearms dictate how well you are at handling them and the higher the skill the more accurate you will be with it, while Body is a flat +10 HP for each point you put into it. Now in regular pnp, Body for Humans can only reach a natural maximum of 6 without Cyberware but Jake is pretty much a God in this game so his maximum goes up to 20. Geez!

In this episode, we explore the Caryard as well as participate in the arena fights it has to offer us. By far the most dangerous opponent many knows of whom played this game is the Troll ( strangely called 'Troll Decker' for some reason ) who you need to take out very quickly, or he will just turn you to shreds.

Strength in this game works a bit differently too. Having a high Strength ( again maximum for unmodified Human is 6 ) will increase your ability to resist damage, in other words soaking it up. This makes it an essential skill to max out as soon as possible as it'll help your survivability considerably.

As always, I hope you enjoy and see you next video.







Tags:
shadowrun
super nintendo
snes
playthrough
japan
japanese
version
part 2
caryards



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