Smash Ultimate - The Training Mode combo counter is inaccurate

Subscribers:
2,750
Published on ● Video Link: https://www.youtube.com/watch?v=SeMwymRmdu8



Duration: 0:45
13,108 views
358


The combo counter in Training Mode gives THREE (not two) frames of leeway where non-combos are counted as combos.

Here, Squirtle's Forward-Tilt has +5 frame advantage, but the game says it comboes into Down-Tilt, which hits on Frame 8.

The next clip shows the same thing happening in the air with Up-Tilt to Down-Tilt.

The final clip shows that it also works the same way when opponents are in tumble knockback. Mario's airdodge and Neutral-Air both start on Frame 3.

Music is Special Effects by Freezepop.







Tags:
super smash bros ultimate
super
smash
bros
brothers
combo
counter
training
mode
training mode
reflex
thereflexwonder



Other Statistics

Super Smash Bros. Ultimate Statistics For TheReflexWonderful

TheReflexWonderful presently has 38,509 views for Super Smash Bros. Ultimate across 7 videos, and less than an hour worth of Super Smash Bros. Ultimate videos were uploaded to his channel. This makes up less than 0.52% of the total overall content on TheReflexWonderful's YouTube channel.