SSX On Tour PS2 ( 2005 )
SSX On Tour est un jeu vidéo de sport développé par EA Canada et EA Montréal, sorti en 2005 sur PlayStation 2, Xbox, GameCube et PlayStation Portable.
Le joueur dirige un snow-boarder ou un skieur, dans le mode principal il effectue diverses missions et compétitions à la difficulté croissante. Ce faisant, il progresse dans le classement des meilleurs skieurs ou snow-boaders et gagne de l'argent, ce qui lui permet d'acheter du matériel (nouveaux skis ou snow boards aux statistiques diverses), de nouvelles figures (dites tricks) ou des vêtements.
Les missions comprennent des courses de vitesse, des compétitions de figures (épreuves), ainsi que des missions spéciales dans lesquelles il faut par exemple trouver des objets, toucher d'autres personnages ou au contraire leur échapper, prendre une certaine avance sur son concurrent, rester un temps donné en l'air (shred) etc.
La principale innovation est qu'il n'est plus possible de rider en free-ride entre le lieu d'une course et celui d'une autre, le joueur doit donc utiliser une interface.
Les shreds sont représentés par des éclairs sur la carte. Les épreuves sont représentées par des étoiles (toujours sur la carte). On peut également faire des tricks "de malade" dans tous les terrains et tous les modes.
SSX on Tour is a snowboarding and skiing game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, Xbox and PlayStation Portable. The game was developed under the working title SSX 4. It was released in North America on October 11, 2005, in the PAL region on October 21, 2005 and in Japan in November 2005. The PlayStation Portable version was released in the Europe on October 28, 2005. Unlike its predecessor SSX 3, On Tour isn't currently compatible with the Xbox 360. In 2007, a sequel titled SSX Blur was released. The GameCube version contains Mario, Luigi, and Princess Peach as playable characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's intellectual properties appear in EA franchises.
The gameplay in SSX on Tour is similar to that in SSX 3, with similar controls and the overall aims of events remaining the same - snowboard down a mountain while gaining points for various tricks that can be performed. After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves - known as "Monster Tricks" now, previously known as "Über tricks". Despite the similarities, numerous changes were made to the structure of races and events themselves. Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier (skiing being a new feature in the game). Once created, their 'boarder can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one.[citation needed]
With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. In addition to seven returning SSX veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. In the Nintendo Gamecube version three Super Mario Bros. characters were featured. (Mario, Luigi, and Princess Peach) There is also a slope called "Nintendo Village" which was a hill that went past buildings and other properties. Some icons from the Super Mario Bros. series appeared. (Super mushrooms, super stars, etc.) Unlike its predecessor, SSX3, no online play was included on any of the versions of SSX On Tour. The main focus was on improving the single-player storyline mode, implementing the character-creation system, the selection of new tracks, and the addition of skiing as well as snowboarding.
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