Star Fox 64 (Lylat Wars) Playthrough 14: Sector Z - The Ambush of Great Fox

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We make it to Sector Z, and this place is a battleground filled with wrecked warships, and the Star Fox team have to defend the Great Fox from an enemy ambush, some of them even firing missiles powerful enough to damage the Great Fox.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

Before going over Sector Z, I want to explain about one thing, and that was when I first heard about the Star Fox series. The first time I ever saw Fox was in Super Smash Bros., and when I first saw this game, well it is called Lylat Wars in Europe, I learned that Fox was in this game, and I saw Sector Z was a stage in Super Smash Bros., I really wanted to visit Sector Z when I first played Star Fox 64, or Lylat Wars in Europe, but it was really difficult to visit, because both required alternate paths, the secret warp from Sector X, which I didn't know about at the time, or from Zoness, and that was really tricky.
The main mission for Sector Z is to defend the Great Fox from enemies, and seeing the Great Fox in Sector Z did remind me of Super Smash Bros., because the Great Fox was used for the stage. This takes place in All-Range Mode, and if you visited Zoness before Sector Z, Katt will appear and help out for the mission, the main objective is to stop the enemy ambush, a bunch of Copperhead Missiles will be fired in waves, and the will head towards the Great Fox, and if any of them make contact with the Great Fox, this means you will be screwed out of the Hard Path and go to Bolse, as the Great Fox will be damaged, preventing the Star Fox team from heading to Area 6.
ROB64 will alert you of the Copperhead Missiles, each member of the Star Fox team will head for that missile, in this case, Falco will go for the first missile, and they can destroy them, making this one of the hardest medals in the game, you need 100 hits to get the medal, and each missile is worth 10 hits, and there are six of them, bringing it up to 60 hits.
Copperhead missiles 2 and 3 will appear, and Slippy will go after those, they are more challenging as they are two missiles heading to the Great Fox, and after they are destroyed, missiles 4, 5, and 6 appear, and Katt does help out for this one, and these are the ones Peppy goes for, and this one is even harder as there are three missiles, if you manage to destroy all six missiles, the Great Fox is safe, and that will allow you to access Area 6.
I then show the Macbeth path, Katt does show up there if you have visited Zoness, and she does help out with shooting the switches to stop the Forever Train, allowing you to access Area 6 from Macbeth.







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