Star Trek Voyager: Elite Force w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
Use headphones only with any virtual surround features turned off. Holomatch footage begins at 12:55. Best HRTF effects at 1:34, 6:52, 14:55, and 17:50.
Note: I forgot to delete the first take of this recording around 3 minutes in. Just ignore that, I guess? Too late to edit it out now.
This is Star Trek Voyager: Elite Force with OpenAL Soft's HRTF (IRC_1037 tables) through DSOAL and A3D-ALchemy (with its a3dsnd.dll removed). While I understand why John Carmack later removed A3D support from IDTech 3, it was still a huge loss. Elite Forces 1 sounds absolutely incredible with binaural audio, even moreso than the OpenAL Soft support in ioquake3 due to the vertical localization. The sound mixing is kind of bad, but the positional accuracy is top-notch. Strangely, character voices don't seem to be spatialized for whatever reason. Also, it seems that the I-Mod's alt-fire sound doesn't play sometimes with DSOAL.
Even though this game's graphics look hilarious 18 years later, I'm still impressed that they were able to get everyone from Voyager except Seven of Nine's actress to reprise their roles in this game. Still, they were able to get her for the expansion pack. The fact that Elite Forces 1 & 2 aren't available on digital distribution platforms is a crime, honestly.
HRTF grade:
A
Settings:
Windows Control Panel: Stereo
s_enable_a3d input manually into the console (the options menu doesn't seem to work)
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
sources=1024
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
Links:
https://www.nexusmods.com/newvegas/mods/65094
https://www.vogons.org/download/file.php?id=41056
https://mega.nz/file/lbR21RyQ#RXXx8YRpdd_JkrBc0duidYWOkJklRp-wzki_hLnq_R4
(download personalized HRTF presets here)
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