Super Mario /v/orld: New Vegas (Smw Hack) - Part 5

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Part 5: Broken Ice

I recorded most of this world in the night so i was tired for the most part, anyway, let's start with this thing nobody reads

-w5-1 Do Americans Really?: Level ate, with the BG from EWJ and the gimmick of avoid the "Poisonous Mushroom". This stage is somewhat hard making you either avoid and/or use the Hamburgers on the stage to progress, and some setups don't have room for error, so be prepared. Good stage
-w5-2 The house of my 84 little sisters: Platforming stage with a bit of anime SFXs, nothing crazy. This is a dumb stage in the good sense of the word, but it was a bit too much for my ears, at least the platforming and obstacles were good
-w5-3 It's a Feature: Remember the Blue Balls Palace from v2? Well here's the janky shell that is reminiscent of one of Moot's attacks from v1. This level is ALL centered around the shell over a botomless pit or deadly blocks. Now, this level or the v2 one? the v2 one, this one is too long and some setups are a bit tight for my liking but hey, this is still a good stage that exploits the jankyness of this sprite
-w5-4 Lamp of Time: The music of this level sound familiar, but i have no idea where it is from. The gimmick of the stage is to freeze in place with the L button to progress in the level, the setups goes well with the gimmick all things considered, my main complain is the momentum after being frozen in place, you lose it
-w5-5 GhUOHHHHHHHst House: A controversial stage haha. This is your standard ghost house with sobbing boos and phantos reskined as boos. The level design is very good and the theme is alright.
-w5-A THE ORIGIN OF LIFE: This is an odd, weird and confusing mess of a stage. Nothing seems to make sense, and it's a Maze-ish level on top of that, it's not a bad stage per se, but man this stage is just a big mess. And the hint for the Key is very subtle. What a weird stage, i said that 3 times already i know but man. Overall not bad nor good
-w5-B JUMP JUMP SLIDE SLIDE: A stage parodying that "Infamous" stage of Mega Man 8. Moot looks very weird in a side view. anywayy, the stage, it's good, i never played MM8 but it seems to be almost accurate to the OG game and i enjoyed the stage, minus the side looking moot.
-w5.Fortress This Is Nice Castle: This is another of the Dumb stages, yet again, in the good sense of the word, i once again had a dumb smile in the face because the SFX caught me off guard. This stage is tight and somewhat precise but not as precise and tight as a stage from W6, but we'll get to that when we'll get to that. This stage overall was good despite being hard. Oh and the boss can be tricky to deal with
-w5-6 Tendie Tower: For some reason the music in this stage reminds me to Shantae, even when the music is not from that game. With a lot of grinders and "Sauce" (lava) this level does a good job at being hard, specially making you do spinjumps over the grinders. The boss can also be tricky and hard since youa re over donuts and the "tendies" are over the "attacks" of Wart, erasing them on contact and making you lose time. Overall a good stage
-w5-7 Clap For The Lava Reef Zone: I'm pretty sure the anon that did this is the same one that did "Clap for the Fire" in v1, i may be wrong but whatever. The level features "Loops" using the custom triangles Erik made a while ago iirc, and despite being a better level over the v1 level, i don't like at all this stage. It's not that is bad, far from it, but i don't feel like the loops provide anything to the level other than "show", most of the loops can be removed and the level would be the same, but the level is a reference to Sonic so might as well throw them here, not to mention some of them are janky as fuck. Just ok
-w5-8 MEGA MOOT X: Another Mega Man level, this time from the X series, and yet again, never played a Mega Man game. I do know that the level is taking Intro 1 as a base, the level is kinda messy but nothing too bad, and the SFX of the Chargegd shot can be annoying, not a bad level
-w5-9 Moot City: A one screen stage. And it takes a classic famicom NES game as a base, this one was one of my favorites despite how simple and short it is
-w5-Castle: Hyper was never good. Oh yeah the boss crashed. The level is long but it was better than v2 one, i like it despite being hard

00:00 Draw Card
00:05 Map
00:24 Do Americans Really?
08:51 The house of my 84 little sisters
13:32 It's a Feature (Secret Exit)
36:31 It's a Feature ((Normal Exit)
57:47 Lamp of Time
01:14:05 GhUOHHHHHHHst House
01:19:58 THE ORIGIN OF LIFE
01:46:29 THE ORIGIN OF LIFE (4/5 v coins)
02:04:52 THE ORIGIN OF LIFE (Secret Exit)
02:12:38 THE ORIGIN OF LIFE (Last v coin)
02:27:14 JUMP JUMP SLIDE SLIDE
02:36:20 This Is Nice Castle
02:58:45 Tendie Tower
03:15:35 Clap For The Lava Reef Zone (Secret Exit)
03:42:02 Clap For The Lava Reef Zone (Normal Exit)
03:51:03 Clap For The Lava Reef Zone (Last v Coin)
03:53:05 MEGA MOOT X
03:55:53 MEGA MOOT X (v Coins)
04:01:57 Moot City
04:05:30 HELLMARI TOWER







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