The 3 Little Princesses v1.3 (Smw Hack)(Demo)

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Super Mario World
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Duration: 1:47:35
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Hack Name: The 3 Little Princesses
Formerly: Super Princess Daisy - The Plumbers Rescue
Authors: Batata Douce, OrangeBronzeDaisy
Lenght: 27 Exits
Difficulty: Hard
Patch: https://www.smwcentral.net/?p=section&a=details&id=29409

Made for the last C3, Winter if I'm not mistaken, this one is an update to a demo i already played ( https://youtu.be/eKuSmFOo5a8 ) and expands from w1 to w2, after that, piss out. Is there any change between this and the last version? The title, huh, the addition of W2, huh, that's it.

I could dissect level by level and complain about them but this box is limited so let's see.

Tutorial: "Welcome to the hack, here's some techniques you may encounter". Your basic tutorial that teachs you all you need to know, you may want to skip since at the end it makes you read the Intro Story again, so be ready to mash "Up"
Level 1 and 2 are simple grassland levels, nothing crazy
Mellow Fortress: The first fortress and a quite simple one. There's a fall onto a 1 block that can cause problems if you don't follow the coin trail, this can be avoided by just putting more ground
Lotus House: It's still the same house as Demo 1, it still has that sprite i used for "TGGS2"
Champion Road 1: I didn't played this one in Demo 1 i believe, it's alright
Level 3 and 4 are more grassland levels, they are fine.
Trix Castle #1: The first major castle. I'm not sure if I'm blind, or just miss it but, why is there no checkpoint? I didn't die but if i do i need to do the level all over again and there's barely any life refill
Deep Dunes 1: From here onward the game begins, here is where the difficulty escalates. The starter of W2 is good. It has some enemies in the way that are annoying (e. That fire snake and the pokey) but ffor the most part is good
Deep Dunes 2: This one is a difficult one, through the underground section there's earthquakes that spawn "Rocks" and they're random, if you rush the level you can die
Deep Dunes S: Alright, this one, i don't like this one at all, What's the problem? Pretty much the second half, the race, "But it's a short segment" Yeah, but it also has obstacles, and if you lose you get kicked out of the level, it doesn't sound bad right? Well, how about make you read the cutscene AGAIN (Which is a problem i have with most stages) instead of just skip it, do the first section hoping you don't get hit by the enemies because once again, barely any refills, Skip the cutscene of the race, and then get another chance to race. Dude, just put me in the pipe again if i fail, it's not like i didn't collected the coins since they are mandatory. anyways, this stage is possible, it may take you less time than me, or more, idk, but it's possible.
Champion Road 2: Another good stage from Star/Special world (Not sure what map is it)
Addam's Mansion: Another 5 YC collecting extravaganza, oh goodie. This one was fine, there's a certain P-Door that i though it was a regular door, and it was in a section i couldn't escape so i had to take a death, this one was mostly my fault but, come on. The other problem i have with this stage is the cramped corridor in the last screen of the toy chica plush, you can get trapped by the big boo there, hope you have enough hearts to take a hit.
Deep Pyramid: This one was nice but long. Any criticism? The spikes in the pyramid section could of been introduced in a better form. Idk, put a jump that shows that the place has spike traps idk, it's nothing major but just a suggestion.
Deep Dunes 3: Another good stage, you can see where the difficulty spikes are
Deep Canyon Clash: This one is also fine, just a bit long and a bit difficult
Trix Castle #2: And the final stop for this Demo. This castle is... something, the enemie placment here is.. not that great, it puts big enemies that takes 3 hits, and throws projectiles in cramped corridors and over spikes, i just damage boosted through them and called it a day, but there's more, second section introduces wizards, and they kick you out to the checkpoint, and the section they are in is difficult and there's one rock that can stunt lock you, there's also one wizard in a 3 tile space corridor, with a bony beetle, you need to time this one so good luck, otherwise, well, just do it again

And that was Demo 2 of this hack, was it fun? eh, Was it good? Somewhat, yeah. Overall this was a fine demo 2, it needs some tweaking but that's just my opinion. There's more things i don't like but those are mostly nitpicks than anything, like the graphical choice, or how the Feather is a double edged sword, it can help you, it can NOT WORK AND SEND YOU TO A HOLE, it can activate by itself, but that's, again, a nitpick.
If you want to play it, it's on SMWC. Who knows? Maybe you may like it.







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