THE ATLAN/MECH SECTIONS IN DOOM: THE DARK AGES BUT IT'S HARD??? (AND FUN?)
I made the Atlan/Mech Sections in DOOM: The Dark Ages kinda fun and difficult.
Honestly the Atlan sections were alright in the game, at least it wasn't totally boring like the Dragon and Turret, and unlike those two, the combat it offered was more active and engaging in the most simple way.
Despite that, I figured messing with console commands and the sliders would make these mech sections more interesting, so I used "timescale 10" to put the game speed 10x faster and put all the sliders to the max except for the game speed one, which I kept at 100 because it gets overriden by the timescale command and it gets ignored by the no slow mo command I was using anyways (g_enablegametimescaling 0 is the no slow mo command I've been using for those interested).
Enjoy!
Timestamps:
0:00 Sliders Used
0:13 Barrier Core
3:38 Hellbreaker
5:17 Final Battle
8:12 The Old One
10:15 Outro
#DOOM #DOOMTheDarkAges
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