The Best Game Design Ideas from GDC | A Summary and Analysis of GDC talks you Shouldn't miss
This Video is a summary and Analysis of the best game design ideas I've seen in all the GDC talks i've watched, and I thought it would be interesting to compile all these ideas in one place for your viewing pleasure.
The Video is framed as a response to Chris Crawford''s famous dragon speech, where he predicted a lot of what is transpiring in the medium today. All the talks I mentioned are on the Gdc youtube channel and are free to view, and I limited myself to talks that they published for wider consumption. There are many more talks you can find in the Gdc Vault if you want to check it out.
GDC channel https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/featured
Gdc talks in order of appearance.
-Chris Crawford Dragon Speech
https://www.youtube.com/watch?v=CBrj4S24074
-Raph Koster Practical Creativity
https://www.youtube.com/watch?v=zyVTxGpEO30
-Erin Hofstader Precision of emotion https://www.youtube.com/watch?v=FP-LNRtwpb8
-Mata Haggis Storytelling tools
https://www.youtube.com/watch?v=8fXE-E1hjKk
-Scott Rigby The Freedom Fallacy
https://www.youtube.com/watch?v=3vct13OhIio
-Matthias Worch Meaningful Choice
https://www.youtube.com/watch?v=BEF4GVNzkUw
-Sid Maeir Interesting Decisions
https://www.youtube.com/watch?v=WggIdtrqgKg
-Will Wright Dynamics for game Designers
https://www.youtube.com/watch?v=JBcfiiulw-8
-Breaking conventions with Zelda breath of the wild
https://www.youtube.com/watch?v=QyMsF31NdNc&t=10s
-Steve Lee Holistic Level design
https://www.youtube.com/watch?v=CpOoTAVeEcU&t=7s
-Death to the 3 act structure
https://www.youtube.com/watch?v=m6Hjfu0-oZY
-Jason Vandenbergue Engines of play
https://www.youtube.com/watch?v=Lg2GndSat1E
-Vlambeer the Art of screen shake
https://www.youtube.com/watch?v=AJdEqssNZ-U
-Martin Jonassen Juice it or lose it
https://www.youtube.com/watch?v=Fy0aCDmgnxg
-Jesse Scnell The future of Storytelling
https://www.youtube.com/watch?v=BjrO-di22v8
-Mathias Worch The identity bubble
https://www.youtube.com/watch?v=BtMFglEssWk&t=7s
-Ken Levine Narrative Legos
https://www.youtube.com/watch?v=p40p0AVUH70
-Jonathan Blow The main conflicts in modern game design
https://www.youtube.com/watch?v=mGTV8qLbBWE
-Brian Upton The play of stillness
https://www.youtube.com/watch?v=vaH5XzLTix8
-Greg Kassavin Atmosphere in games
https://www.youtube.com/watch?v=e9H_VJVxAFU
-Soma :Crafting existential Dread
https://www.youtube.com/watch?v=PhGgLagz3XI
-Luck and skill in games
https://www.youtube.com/watch?v=2owa2s8GdlM
-GDC Doom
https://www.youtube.com/watch?v=2KQNpQD8Ayo
-GDC REz
https://www.youtube.com/watch?v=ZtSaFsMKrkI
-GDC Bioshock infinite
https://www.youtube.com/watch?v=wusK-mciCVc
-Dan Taylor 10 principles of good level design
https://www.youtube.com/watch?v=iNEe3KhMvXM
-Jennifer Scherle Game design is like a magic trick
https://www.youtube.com/watch?v=2YdJa7v99wM
-GDC Miyamoto
https://www.youtube.com/watch?v=a9DlhDRZ0yA
-Gdc Yoko Taro
https://www.youtube.com/watch?v=OO_d3fwTNPo
-GDC Will wright
https://www.youtube.com/watch?v=DJQpw0uR9AQ&t=7s
More talks
Creating Strong Characters
https://www.youtube.com/watch?v=4mgK2hL33Vw
Design in Detail
https://www.youtube.com/watch?v=hJhpMmVLMZQ
Action without borders
https://www.youtube.com/watch?v=wrw2IP6pZu0
Books mentioned
- A theory of fun Raph Koster
- The art of game design Jesse schell
- Designing Games Tynan Sylvester
- Uncertainty in games Greg Costikyan
- Hamlet on the holodeck Janet Murray
- On interactive storytelling Chris crawford.
- Game Feel Steve Swink
- Characteristics of games Elias