How Game Designers Create Morality Systems
Morality systems in Video Games like Undertale and Spec ops the line can explore morality and guilt using mechanics, systems and narrative, and this essay explores how game designers go about doing that. As an interactive art form, Video games seem best situated to explore the nature of morality. This video examines the potential of games as a vehicle for moral education by drawing from game studies, psychology and philosophy.
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Sources
Books
-The Ethics of computer games Miguel sicart
-Persuasive games Ian Bogost
-The Righteous Mind Jonathan Haidt
-Metaphors we live by George Lakoff
-Moral Tribes, Joshua greene
-Thinking fast and slow Daniel Kahneman
-Critical play Mary Flanagan
-Significant zero Walt Williams
Support the channel on Patreon
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Videos
GDC talk Crafting Existential dread https://www.youtube.com/watch?v=PhGgLagz3XI
GDC talk Precision of Emotion
https://www.youtube.com/watch?v=FP-LNRtwpb8&t=5s
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