The Challenge of Adapting a Board Game to Digital | Philippe Dao

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Published on ● Video Link: https://www.youtube.com/watch?v=0aIye5EU9ko



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Article about the speaker: https://bit.ly/2Pbl7gr | Delivered at Casual Connect Europe 2018. In this speech Philippe will present the multiple challenges of adapting a tabletop game to a digital audience on multiple platforms such as mobile, PC or console. He will share insights and learnings from several adaptations from Ticket to Ride, Splendor, Carcassonne from different angles such as game design, publishing or marketing.




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Tags:
Casual Connect
CCEUROPE18
Philippe Dao
Asmodee Digital
gaming industry
marketing
virtual reality