The Elder Scrolls IV: Oblivion | Part 10 | Fingers of the Mountain
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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After Battlehorn Castle I want to do something easier, so I set out for Chorrol. Then I get the genius idea to join the Mages Guild, as it suits me well, and shouldn't be that hard. Then I find out I need to work on getting all of their recommendations to get into the Arcane University in the Imperial City. I have to do some tasks for the various Guild Leaders in each city. Might as well start here, as I am here. So I talked to this lady named Earana, a very stubborn and ill mannered woman, and an Altmer, much like myself. She demands I get a book for her, The Fingers of the Mountain. After returning to Teekeeus, the Guild Leader in Chorrol, I find myself in between a rock and a hard place. I venture out to the area mentioned by Earana. I made a steep climb up a mountain to the peak, Cloud Top. After admiring the view, I notice the corpse on the ground, charred and electrified, still smelling freshly shocked even though it is clearly not. I found the book near the corpse and made my way back to Teekeeus and got my recommendation. I don't need anything to do with whatever that Ayleid trap was.
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