The Elder Scrolls IV: Oblivion | Part 12 | Visiting The Arena
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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It wasn't a long trek to the Imperial City when I cut a straight path through the water, into the Imperial City's Waterfront District. I may have gotten a little lost, but I found my way to the White-Gold Tower. A glorious and massive structure. One that stood in between me and the Arena. I ventured forth, being stopped by the Arena greeter. He asked me if I'd like to gamble my money away on matches, and I said I'd instead like to participate. He sent me down to the Bloodworks.
Everyone in the Bloodworks is quite rude. Except for that one fellow who REFUSES to give me his name, and I feel quite appreciative of that. I joined the Arena and got a Light Raiment, a beautifully Blue piece of armor, and quite better than my previous Fur equipment. I spoke with the current Champion and, although I wished to challenge him, he sent me on a fetchquest! The Gray Prince is a legend among the people of Cyrodiil, however, and this would get me in good standing. Off to Crowhaven I go.
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