The Press and The Public (gamedev) - Things That Are Harder
So you've got to do an interview? How should you approach it? What should you be on the look out for? Any tricks?
What about social media?
And what about those scary fans of yours?
Its helpful to know what kind of storyteller you are (https://youtu.be/yKq8G_UBPRI) before you step in the ring.
Why did this end up as part of "things that are harder"? Because, many people (including those in gamedev) assume this is trivially easy. The reality requires effort.
Chapters:
0:00 My Bona Fides
0:25 Know Your Stuff
1:09 Face to Face
11:25 Written
13:12 Social Media
18:02 AMA
19:25 The Fans
Social Media:
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