
The Puzzle of Stealth Game Design
Stealth games are quite interesting in their design, involving elements of systemic games , puzzle design and emotional games. In this video, we explore the history of stealth games, the evolution of their mechanics and dynamics, and the fascinating ways they seem to blend different aspects of many genres.
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Sources
-Hideo Kojima GDC talk 2009 , Making the impossible possible
https://www.youtube.com/watch?v=7Pq1Jyr6ffU&t=10s
-Nels Anderson , How systems will save us
https://www.youtube.com/watch?v=X8w1ScEulfU
-Nels Anderson , Designing mark of the ninja
https://www.youtube.com/watch?v=oNMeuD6wKCI
-5 Stealth Design Rules
https://www.gamasutra.com/view/news/182368/Mark_of_the_Ninjas_five_stealth_design_rules.php
-Uncertainty in Games , Greg Costikyan
-The Three Philosophies of Stealth Game Design , Josh Bycer
https://www.gamasutra.com/blogs/JoshBycer/20181004/327884/The_Three_Philosophies_of_Stealth_Game_Design.php
-The History of Stealth Game Design , Stealth Docs
https://www.youtube.com/watch?v=Hopodkhyqcw
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