TI-99/4A Threaded Pattern v7 (maze, TI BASIC)
V7. Maze pattern
Based on "my commodore 64 oneliner" by Stein-Ove Bratthammer
100 CALL CHAR(65,"FFFF000000000000")
110 CALL CHAR(66,"0303030303030303")
120 FOR Y=1 TO 24
130 FOR X=1 TO 32
140 GOSUB 210
150 NEXT X
160 NEXT Y
170 X=1+INT(RND*32)
180 Y=1+INT(RND*24)
190 GOSUB 210
200 GOTO 170
210 C=65+INT(RND*2)
220 CALL HCHAR(Y,X,C)
230 RETURN
My playlists:
--------------------
- Voxel: https://youtu.be/watch?v=XCVWEuhCCDM&list=PLjnbT4UISq0bQF1g85tE9jTrKfEtdRYlY
- Road: https://youtu.be/watch?v=ck5ALX11YU4&list=PLjnbT4UISq0bnfd1RC3M4PgTgkmhlkikV
- Ray Casting 3D: https://youtu.be/watch?v=zjswXUTMP2o&list=PLjnbT4UISq0YcFtRFjFQqK0g6ONNCtrvY
- Side-Scroll Shmup: https://youtu.be/watch?v=fF4X8zN-Raw&list=PLjnbT4UISq0Y_7IAN_zUzxgZnfhXxo_0Q
- MonoGame Tutorial: https://youtube.com/watch?v=WW1dJnfXWb0&list=PLjnbT4UISq0adw__Y9B2eXA0LL35TyORU
My websites:
---------------------
- my GitHub: https://github.com/JDoucette
- my company: http://xona.com
- my Blog: http://thefirstpixel.com
Other Videos By Jason Doucette
2021-08-09 | Arrma Typhon 3S v3 BLX 4X4 - broken #1 |
2021-07-29 | Pseudo 3D Road #5 - hills, scanline fill (arcade vs accurate) |
2021-07-25 | Pseudo 3D Road #4 - curves, interpolation, accuracy corrections |
2021-07-18 | Pseudo 3D Road #3 - render precision modes |
2021-07-18 | Pseudo 3D Road #2 - side motion, height motion |
2021-07-17 | Pseudo 3D Road #1 - flat render, scan lines |
2021-07-07 | Polyomino Game #3 - Testing Piece Move Adjustment |
2021-07-05 | Polyomino Game #2 - Inversion & Exotic placement |
2021-07-05 | Polyomino Game #1: 1st Unity Project |
2021-06-25 | Dune II: 30,000+ spice test & Harkonnen win |
2021-04-21 | TI-99/4A Threaded Pattern v7 (maze, TI BASIC) |
2021-03-21 | TI-99/4A Threaded Pattern v6 (cross patch, TI BASIC) |
2021-03-21 | TI-99/4A Threaded Pattern v5 (cross patch, TI BASIC) |
2021-03-21 | TI-99/4A Threaded Pattern v4 (Diablo style, TI BASIC) |
2021-03-21 | TI-99/4A Threaded Pattern v3 (Diablo style, TI BASIC) |
2021-03-21 | TI-99/4A Threaded Pattern v2 (TI BASIC) |
2021-03-21 | TI-99/4A Threaded Pattern v1 (TI BASIC) |
2021-03-13 | Rogue - First play (2021) since childhood |
2021-02-21 | Voxel Engine #9 - Simplex Noise, Light Shading |
2021-02-17 | Voxel Engine #8 - Correct Peripheral Distortion, Inception View |
2021-02-16 | Voxel Engine #7 - 20,000 Objects, Curvature |