Til Nord - UnrealVR
Device: Meta Quest 2 via CableLink 3kx3k 90hz
Controls: PS5 DualSense
PC: AMD Ryzen 9 7950X + 4090 + 64GB RAM -
Injection: OpenVR Native Stereo and Skip Draw
UE 4.25.4
Works perfectly, suits having decoupled pitch on. Two camera modes a third person and 1st person. For 1st person I reduced the world scale slider a little bit as my arms felt a little too small. For third person used the minature world scale and a custom camera offset to better appreciate the scenary and my skidoo.
Due to the nature of the game having a lot of bright snow I found having the Gamma changed a bit, along with some adjustments to min and mid:
in config.txt:
Renderer_r.Color.Mid=0.581000
Renderer_r.Color.Min=-0.013000
Renderer_r.TonemapperGamma=0.210000
Game plays like a Forza Horizon game but more lonely with skidoos and a nordic feel. Full of zany things to do like races, finding secret jumps, running over snowmen and even some of the starter quests had be blowing up rubble with explosives XD
Think this one would be a good candidate for motion controls as well with maybe a twisted arm turn, but even without and a controller feels perfect. Single player but would make an awesome coop exploration game as well.
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