With leads found from the police station, Sam goes into Nikoladze's defense ministry where he will find more information about his biggest secret.
From this video, you can see some differences from the final:
- Disposable Pick objects are modeled from the unused concussion grenade. When used by the door, no sound is heard.
- An unused SUV model was used in the parking garage and was replaced with a sedan in the final. Its color changes during the second segment of the mission.
- The chef stands further a bit from the window compared to the final version.
- Both chefs in the kitchen will not be distracted when Sam throws a glass bottle into the freezer room.
- Laser mics are equipped and holstered with the Fire button instead of the Equip button.
- A different camera angle for the elevator scene at the beginning of the second segment.
- The hallway is half purple when facing the camera in front after dropping from the vent.
- The guard in Nikoladze's office is not alerted when Sam breaks through the glass window.
- A set of boards were placed in front the elevator leading into the parking garage.
- Wilkes was positioned near the end of the parking garage instead beside the van in the final.
This prototype was played through Xemu, so visual and performance issues do occur here. Played for documentation even though trying to be stealthy.
Splinter Cell Statistics For Jake "Ziggity" Steven
There are 158,525 views in 150 videos for Splinter Cell. This game accounts for over 1 day of watchable video on his channel, or 4.85% of the total watchable video for Splinter Cell on Jake "Ziggity" Steven's YouTube channel.