Tom Clancy's Splinter Cell (2002) - 10 - Presidential Palace [September 13th, 2002 Xbox Prototype]

Subscribers:
17,900
Published on ● Video Link: https://www.youtube.com/watch?v=Z_Xl4mEdD4k



Game:
Duration: 45:18
186 views
8


Sam Fisher must now locate the Ark held by Georgian President Nikoladze, who is currently hiding in the Presidential Palace.

From this video, you can see some differences from the final:
- Bypassing the courtyard through the easy path has been blocked.
- The doors at the end of the museum are both locked and can be picked one of them.
- The room behind the door is much different than the final as it is a smaller room instead with the disposable pick inside.
- Sam needs to be further the ledge before he can split jump to pass through the lasers on the lower part of the stairs.
- The palace guards does not detect Sam easily when sneaking past the main stairs. In turn, the elite above will investigate down the knockout elite.
- Cristavi's office and the meeting room is lit brighter than the final.
- The bodies at the beginning of the second segment was positioned differently and can be picked up.
- There are no pickups on small table after the keypad locked door.
- One of Nikoladze's guards will alert Sam's presence after the elevator reaches down the library.
- There are five guards who will shoot down Sam instead of four in the final.
- Sam does not raise his hands as Cristavi's men did not told him to do so in this version.
- When leaving the basement, Sam and Lambert's dialogue is much longer than the final. This was brought into the PS2/GC version.
- The bodies in the library disappears in this version while they remain instead in the final.
- There is a wall mine placed near the breached doors outside the library.
- Nikoladze sits a bit further from the window.
- There is no F2000 ammo lying in Sam's sniping position.
- There is no cupboard near the exit at the dining hall. This is because the sneaky path was removed in this version.
- At the entrance, there are three guards standing by on the left side of the stairs. Leaving one guard standing by on the right. They are not standing by however.
- The door leading to the courtyard is open. Rather than being extracted through a cutscene, players will have to guide Sam to the Osprey themselves. The Osprey is not entirely solid other than the platform, so palace guards can still shoot Sam inside.
- No ending is shown here in this version as the file is not available. The game instead takes you to the credits. And also you can skip these cutscenes in this version.

This prototype was played through Xemu, so visual and performance issues do occur here. Played for documentation even though trying to be stealthy.




Other Videos By Jake "Ziggity" Steven


2022-06-14Tom Clancy's Splinter Cell (2002) - 10 - Presidential Palace (2011 US PS3 Version)
2022-06-13Tom Clancy's Splinter Cell (2002) - 09 - Chinese Embassy Pt.2 (2011 US PS3 Version)
2022-06-12Tom Clancy's Splinter Cell (2002) - 08 - Abattoir (2011 US PS3 Version)
2022-06-11Tom Clancy's Splinter Cell (2002) - 07 - Chinese Embassy Pt.1 (2011 US PS3 Version)
2022-06-10Tom Clancy's Splinter Cell (2002) - 06 - Kalinatek (2011 US PS3 Version)
2022-06-09Tom Clancy's Splinter Cell (2002) - 05 - CIA HQ (2011 US PS3 Version)
2022-06-08Tom Clancy's Splinter Cell (2002) - 04 - Oil Rig (2011 US PS3 Version)
2022-06-07Tom Clancy's Splinter Cell (2002) - 03 - Defense Ministry (2011 US PS3 Version)
2022-06-06Tom Clancy's Splinter Cell (2002) - 01 - Main Introduction & Training (2011 US PS3 Version)
2022-06-06Tom Clancy's Splinter Cell (2002) - 02 - Police Station (2011 US PS3 Version)
2022-05-08Tom Clancy's Splinter Cell (2002) - 10 - Presidential Palace [September 13th, 2002 Xbox Prototype]
2022-05-06Tom Clancy's Splinter Cell (2002) - 09 - Chinese Embassy [2/2] [September 13th, 2002 Xbox Prototype]
2022-05-05Tom Clancy's Splinter Cell (2002) - 08 - Abbatoir [September 13th, 2002 Xbox Prototype]
2022-05-03Tom Clancy's Splinter Cell (2002) - 07 - Chinese Embassy [1/2] [September 13th, 2002 Xbox Prototype]
2022-05-02Tom Clancy's Splinter Cell (2002) - 06 - Kalinatek [September 13th, 2002 Xbox Prototype]
2022-05-01Tom Clancy's Splinter Cell (2002) - 05 - CIA HQ [September 13th, 2002 Xbox Prototype]
2022-04-30Tom Clancy's Splinter Cell (2002) - 04 - Oil Rig [September 13th, 2002 Xbox Prototype]
2022-04-29Tom Clancy's Splinter Cell (2002) - 03 - Defense Ministry [September 13th, 2002 Xbox Prototype]
2022-04-28Tom Clancy's Splinter Cell (2002) - 02 - T'Bilisi [September 13th, 2002 Xbox Prototype]
2022-04-27Tom Clancy's Splinter Cell (2002) - 01 - Training [September 13th, 2002 Xbox Prototype]
2022-01-04Police Quest: Open Season - Carey Wants To Shoot People



Tags:
Tom Clancy's
Splinter Cell
2002
Ubisoft
Ubi Soft
Ubisoft Montreal
Prototype
Stealth
Action
Redefined
Xbox
Original Xbox



Other Statistics

Splinter Cell Statistics For Jake "Ziggity" Steven

There are 158,525 views in 150 videos for Splinter Cell. This game accounts for over 1 day of watchable video on his channel, or 4.85% of the total watchable video for Splinter Cell on Jake "Ziggity" Steven's YouTube channel.