Tomb Raider ~Fix Graphics | RPCS3 v0.0.18-12732 | 4K /2160P PS3 PC Emulation#1
PR:rsx: Fragment decompiler improvements ( Merged )
Fix flickering textures and missing post processing effects
i9 11900K@5.1G RTX 3080 ( OC ) 2160P UHD
https://github.com/RPCS3/rpcs3/pull/10764
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RPCS3 v0.0.18-12732-f98595be Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
Accurate RSX reservation access: false
Asynchronous Texture Streaming 2: true
Enable thread scheduler: false
Lower SPU thread priority: false
SPU loop detection: false
SPU Block Size: mega
SPU Cache: true
Renderer: Vulkan
Read Color Buffers: true
Use GPU texture scaling: false
Multithreaded RSX: false
Enable Buffering: true
MSAA:Auto
Enable Time Stretching: false
Relaxed ZCULL Sync: false
Driver Wake-Up Delay: 0
Resolution Scale: 300
Tomb Raider [BCAS20272]
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RPCS3#Tomb Raider#Performance