Turok 2008 Hidden DevTest Maps
Some hidden maps that I found in the files of Turok 2008 game.
Part 4 - DevTest maps from Live folder
These maps are from TurokGame\Live\Content\Maps folder. In order to be able to load them in the game, I copied folders from Live\Content\Maps to TurokGame\Content\Maps folder. Most of them crash the game or contain only 1 or 2 brushes, but here are the exceptions:
1. ColorCubes - some dead forest.
2. SinkingBodies - devtest map with dinosaurs.
3. DoorTest - building with doors to test prying.
4. kam_doortest - another version of DoorTest.
5. BurnableActorTest - big green cube with unarmed enemy soldier and dinosaur.
6. KaneBattle - One brush, one NPC, not controlled by AI.
7. HumanAICover - Few brushes, few unarmed enemies.
8. BurningTest2 - Few trees and Tyrannosaur. Looks like this Tyrannosaur is different from the one seen in the game: it has no wounds. As you can see, unlike the game itself, in devtest maps Tyrannosaurs turn into ragdolls when they die, no need to finish them with the knife.
9. DoorTest-PathNodes - Building with doors, one unarmed enemy.
10. gazmigrationtest - ???
11. ken_turrets - Small room, two turrets. After using one of them, I could move only with jump + air control. After using another one, the game crashed.
The game freezes for several seconds after using the loaded cheat. I cut the freezes from the video. Also at one point the video didn't record, only the sound, so I cut this part.
Turok 2008 is a great game with very stunning and exciting cutscenes. The player takes part in the war which occurs on a planet populated with dinosaurs. While it's a first person shooter, Turok features a lot of third person moments, creating an original and unique gameplay experience. It uses Unreal Engine 3, and I wish it had the UnrealEd included with the game.
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