under night in-birth exe: late (merkava arcade mode - no commentary)
0:01 - start
Merkava playthrough
0:06 - title intro
2:04 - story intro
3:46 - stage 1
6:10 - stage 2
8:30 - plot
12:53 - stage 3
15:57 - stage 4
17:58 - stage 4 (take 2)
20:19 - stage 5
22:26 - stage 5
24:36 - stage 5 (take 3)
26:54 - plot
29:44 - stage 6
32:50 - stage 6 (take 2)
36:16 - stage 7
39:55 - stage 8
42:50 - plot
45:15 - stage 9
48:14 - plot
51:47 - final stage
54:06 - plot
54:52 - ending
57:14 - credits
visual:
Under Night In-Birth Exe: Late (pc/steam version)
While I did check out the characters out in training mode, for the most part, this is a blind playthrough. Regarding my loss? I just don't know the match ups.
Gameplay wise; it's core is combos (watch Gordeau (15:57) and Carmine matches (20:19))
The game offers auto-combos (spam one button when your next to opponent);
It's a nice gesture and it was probably meant for arcade clear (for casual and new players).
For a final boss, Hilda, doesn't do crazy amount of damage or has damage reduction/heath buff; infact, damage scaling is normalize here? Most games, higher difficult means that their moves do a lot more damage.
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