Unite 2013 - Scripting Behind the Scenes

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Published on ● Video Link: https://www.youtube.com/watch?v=WE3PWHLGsX4



Duration: 29:50
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Jonathan Chambers (Software Developer, Unity Technologies) provides an overview of how scripting internals work within Unity. First, he describes compilers, garbage collection, JIT or AOT compilation to native code, etc. Then he dives deeper into how some of these areas impact the performance of Unity and your project.

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Tags:
Unity (Software)
Unite Vancouver 2013
Unity3d
Scripting Language (File Format Genre)