Unite Europe 2017 - Beyond novelty: Creating compelling VR content

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This talk covers a brief timeline of VR content and the challenges it has faced and overcome compared to traditional applications and flat-screen games. Find out where opportunities for successful VR content will be moving forward. Learn about many of the unique challenges VR development faces and come away with specific areas of focus for creating compelling VR content.

For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/

Matt Conte - Oculus




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Tags:
Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
VR
Oculus
best practice
virtual reality