Unite Europe 2017 - The AAA graphics of Spellsouls: achieving 60FPS on mobile

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Duration: 58:09
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Nordeus engineers retell the steps of their challenging journey to reach AAA console quality graphics on their new mobile game, Spellsouls: Duel of Legends. Hear how they created a PBR-like shader that runs on mobile, scaled the game across a wide range of devices (low-end toasters included), and about the various optimizations necessary to reach silky-smooth 60FPS.

For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/

Joseph Oros - Nordeus
Srdja Stetic-Kozic - Nordeus




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Tags:
Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
nordeus
spellsouls