[Unity] 平臺遊戲控製器 教程 Ep.06 跳躍功能
00:00 內容簡介
00:37 動畫播放優化
06:12 跳躍狀態分析
09:39 地面檢測器
15:55 檢測動畫是否播放完畢
17:59 玩家跳起狀態
20:26 玩家掉落狀態
24:48 玩家落地狀態
27:23 空中移動
30:58 小跳
32:12 狀態硬直
34:45 片尾
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➤參考資料鏈接
- Animator.CrossFade() - Unity Documentation - Scripting API - https://docs.unity3d.com/ScriptReference/Animator.CrossFade.html
- Animator.StringToHash() - Unity Documentation - Scripting API - https://docs.unity3d.com/ScriptReference/Animator.StringToHash.html
- Ensuring Data Integrity With hash Codes - Microsoft .NET Docs - https://docs.microsoft.com/en-us/dotnet/standard/security/ensuring-data-integrity-with-hash-codes
- Rigidbody.AddForce - Unity Documentation - Scripting API - https://docs.unity3d.com/ScriptReference/Rigidbody.AddForce.html
- Physics.OverlapSphereNonAlloc - Unity Documentation - Scripting API - https://docs.unity3d.com/ScriptReference/Physics.OverlapSphereNonAlloc.html
- Physics.OverlapSphere - Unity Documentation - Scripting API - https://docs.unity3d.com/ScriptReference/Physics.OverlapSphere.html
- Animation Curve - Unity Documentation - Manual -
https://docs.unity3d.com/Manual/animeditor-AnimationCurves.html
- AnimationCurve.Evaluate - Unity Documentation - Scripting API - https://docs.unity3d.com/ScriptReference/AnimationCurve.Evaluate.html
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➤遊戲試玩 / 資源包 / 相關課件 / 源碼
GitHub - https://github.com/AtCloudStudio/PlatformerControllerTutorial
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➤片頭片尾音樂 - 好奇的慷愷 - https://space.bilibili.com/91886549
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➤Unity平臺遊戲角色控製器系列教程內容:
Unity新的輸入系統 Input System;
狀態機系統 Finite State Machine;
虛擬相機 Cinemachine;
二段跳,土狼時間,小跳等角色控製的實現。
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#獨立遊戲
#Unity教程
#相機跟隨
#玩家跳躍
玩家加速
玩家減速
輸入系統
狀態機
遊戲開發
平臺跳躍遊戲
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