unity radial blur & zoom motion blur | overview
get radial blur: https://bit.ly/unity-radial-blur
learn more: https://www.occasoftware.com/assets/radial-blur
WHAT IS UNITY RADIAL BLUR?
Simple Radial Blur for Unity enables you to easy and dynamically create a zoom motion blur effect in your scene. You can trigger the effect from code, and you can set it to originate from any screen position. You can also customize the sample count, which gives varying visual results as well as performance costs.
I wanted to give an overview of this asset as well as the features that it offers to Unity game developers. This powerful blur system gives you a lot of control over the final product, and I think you will really like using it in your Unity projects.
OVERVIEW
Simple Radial Blur is a Renderer Feature and API that enables you to easily use Radial (Zoom) Blur in your Unity URP project. You can customize the Intensity of the effect, the Sample Count, and the Center (Origin) point.
Want your players to feel fast? Want to sell the intensity of a hit impact?
This is the effect for you.
FEATURES
Performant zoom blur
Easy-to-use public API
Easy installation
Looks great
Seriously, can't get any easier.
Buy it, download, import, add renderer feature, drag in a prefab, call the API. You're done.
REQUIREMENTS
Targeted for Unity 2020.3, Universal Render Pipeline.
Support for other versions of Unity is not guaranteed.
SUPPORT
If you're not happy, I'm not happy.
Email me at occasoftware@gmail.com with any support inquiries.
JOIN THE COMMUNITY
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ABOUT OCCASOFTWARE
▷ OccaSoftware Website: https://www.occasoftware.com/
▷ OccaSoftware on the Unity Asset Store: https://assetstore.unity.com/publishers/52431
#unityradialblur #unitymotionblur #unityzoomblur
KEYWORDS
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