Unity Third Person Control: Camera Orbit Polish - Tutorial 12

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Control
Game:
Control (2019)
Duration: 8:28
9,602 views
46


We improve camera responsiveness by using the dot product (the angle between the camera and player) to determine when the player should be running towards the camera, away from it, or in an orbit around it.







Tags:
Unity (game Engine)
Third
Control
camera
Mecanim
Person
Mario
Mario 64
Zelda
Wind Waker



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