Unity Third Person Control: Camera Collision - Tutorial 9

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Control
Game:
Control (2019)
Duration: 4:27
39,798 views
221


Instead of clipping through environment geometry, this addition to the script uses a line cast from the character to the camera for collision detection. Using this information, we compensate for these collisions by smoothly repositioning the camera on the wall.







Tags:
Unity (game Engine)
Third
Control
camera
Mecanim
Person
Mario
Mario 64
Zelda
Wind Waker



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