Unreal Engine 4 Networking - 4 - Variable Replication Health Example & Review
In this video we go through the basics of variable replication (only one more theory video!) using both replicate and repnotify on variables using health as an example which we will move to our character after when we start building a networked game. Post your ideas in the comments for what we should setup to be networked!
We also review the Has Authority Switch node and take a quick look back at simple actor replication in review as well.
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